LABORATORY

ORIGINAL CONCEPT BY
Pendulo Studios - Ximo Ferrer
SOFTWARE
Autodesk Maya

10149579_649dd200891813111_1790015082_olow
ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 1000.000000
cameraFarRange (float): 1000.000000
cameraFov (float): 37.644703
cameraNearClip (float): 1.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f): [{0.996854, 0.00634183, -0.0790041, -26.0756}, {-0.0792582, 0.0797632, -0.993658, -282.578}, {-4.65661e-010, 0.996794, 0.0800149, 70.509}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4654, 1999]
displayWindow (box2i): [0, 0, 4654, 1999]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]

=Channels=
B (half)
G (half)
R (half)

CAPTURES

Environment modeled with subdivision technique